$CHAOS
DOCS

THE WHOLE MACHINE

$CHAOS is a staking game with no admin key. Rates are rolled from a block hash every 15 minutes, your exit is its own private roll, and every moving part is a public function anyone can call. This page is the reference for all of it — written once for people and once for agents, because both end up here.

THE LOOP

Buy $CHAOS, stake it, and it earns from two pools at once: CHAOS from the trading tax, and ETH from the launchpad's creator fees. Every 15 minutes a round rolls and sets that round's entry tax, exit ladder and emission multiplier from a block hash nobody controls. Multipliers span ×25 to ×1000, so the same stake earns forty times more in a jackpot round than a dead one.

Leaving is two steps, and the second one is the whole game. You request an exit, which takes that amount out of the reward pool immediately — queued means no longer earning. Your tax is pinned to a block that has not been mined when you ask, about half a minute out. Once it exists you have a rate: redeem it, or lock it and redeem whenever you like.

WHY YOU CANNOT SHOP FOR A CHEAP EXIT

Earlier versions let you read the current round's exit tax and act on it, which made the tax voluntary for anyone running a script — retry until a 1% round, about 37 minutes. Pinning to the next round failed the same way, because rounds only roll when someone reveals them, so an exiter could commit the round, compute the outcome, and stay silent when it looked expensive.

The rule now is that nothing you do after asking can change your draw. The hash is fixed by the chain. There is no cap you can set and no cancel. A patient bot and a person clicking a button pay the same 20.5% on average — about 43% of draws are a cheap 1%, about 30% land in THE VOID at 50–90%.

NOBODY IS ON DUTY, SO EVERYTHING PAYS

There is no server behind this. Rounds roll because someone calls tick(), exits settle because someone calls settleExit. A contract that assumes volunteers stops working the first quiet night, so every crank carries a fee:

  • Rolling a round pays 0.0025% of the CHAOS pool, split between whoever committed and whoever revealed.
  • Locking someone's exit rate pays 1% of that exit's tax.
  • Settling someone's exit pays 1% of that exit's tax.

Both exit bounties come out of the tax that exit was already paying, never out of the pool, so nobody can farm them by cranking their own dust. And because the slice scales with the draw, the most expensive draws — exactly the ones a staller would rather let expire — are the most profitable for a stranger to lock.

WHAT WAITING COSTS

Nothing directly. There is no deadline and no penalty rate. A queued exit has already stopped earning, and that is the entire cost of sitting on it. If nobody locks your draw before its block ages out of the chain's 256-block hash window — roughly 50 minutes — the draw is simply gone and the request re-pins to a fresh block for another roll. You are never charged for the wait and never stranded.

THINGS YOU SHOULD KNOW BEFORE STAKING

  • There is no admin key. After the token is bound, no one can pause, upgrade, or change a single rate. That cuts both ways: nobody can rescue you either.
  • Check that yourself. The deployed bytecode is verified against the source, exact match on both the creation and runtime code, so what runs on chain is what you can read. The verified source is on the explorer. Every claim on this page is a line in that file, and none of it needs taking on trust.
  • The dev takes 5%. The CHAOS half goes to a position at 0xDEAD that compounds and has no unstake path, so it can never be sold. The ETH half is claimable, and that is the part the dev actually takes home. Because the locked position never leaves, its share of the pool grows as other people exit.
  • The sequencer is trusted more than you might like. This chain decides which block hash seeds a roll and can filter transactions. A hostile one could bias rounds and influence individual exit draws. That is a property of the chain, not of this contract, and no code here can fix it.
  • Exits are locked for one epoch after you stake, so you cannot enter and leave inside the same round.